Episode 7 (Part 2) Tunnels and Trolls RPG

 

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We return to ‘blast away the fiends of boredom’ with another T&T episode. This time we are joined by Big Jack Brass, Jon Hancock.

0.15 Introduction. We had feedback from non-other than Ken St Andre himself…

4.05 Open Box. Jon talks about his early life in role playing and why he was drawn to T&T.

24.04 Actual Play. Jon is the GM for Monsters! Monsters!, where the ill-kin are the heroes.

You’ll find more from the Whartson Hall gaming group at UK Roleplayers forums.

34.01 Gamesmasters Screen. Why is T&T so good? Jon counts the ways.

1.17 Actual Play. Blythy joins Dirk for a solo game and a reluctant example of actual play.

1.31 Postbag. Feedback and thank you to new Patreons.

Episode 7 (Part 1) Tunnels and Trolls RPG

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Yes, it’s time for Solos and … satisfaction? It’s time for Tunnels and Trolls.

Intro:

Caroline is in big hair and specs, because we’ve had another iTunes in America!

Potted History (4.00):

A quick run through of the origin story of T&T.

Open Box (8.23):

Brought to you from a replica of Dirk’s teenage bedroom, as we bring memories of the early games, until the dog signals that it’s time to leave.

The White Dwarf (30.22)

@dailydwarf has light pickings from the early days of White Dwarf, but there are some great St Andre pieces.

Judge Blythy Rules! (44.36)

We take time to delight in elegant simplicity.

Ed’s Bargain Shed (1.15)

The first games that Ed played were with T&T. Sister Barbara could prevent the discovery of Trolls and Girls at school.

There isn’t final section (1.22)

Update on the Patreon campaign.

Send in your Traveller questions and comments.

Details of the next part of the episode which will feature Big Jack Brass, Jon Hancock, in interview.

-Dirk