We also update the latest from the Fall of Delta Green game that we are playing.
Make sure that you support Torchbound from Nick (who inspired us to play Bunnies and Burrows in the first place). Also, make sure that also get a copy of Nevermind the Dice Rolls, which has now been going for 5 years. I like to get the download, but you can always support the Patreon.
In this episode, we head for the bunker once again and talk about RPGs and the Cold War.
In this episode we are joined by Games designer Malcolm Craig, to look at the role-playing game (RPG) The Price of Freedom, by West End Games. This is a game that created a great deal of controversy when it was released. We look at the flame war that took place in White Dwarf.
Malcolm and I met at the Rolling in the Ruins convention. The event was organised by our friends at The Breakfast in the Ruins podcast.
We are back, talking to RPG zine editor from back in the day and today, Nick Edwards
We are back … we’ve been on our holidays! July was International Zine Month and we have got into the spirit by returning to the topic. RPGzines is our focus in this episode!
Dirk and Blythy are talking in the Zoom of role-playing rambling, looking back at their Starburst Memories of July 1983 and answering questions from the GROGSQUAD.
There are some off-cuts from this episode that will be released as a Dirk’s Dossier – exclusive to Patreon supporters.
In this episode Dirk and Blythy give their account of UK Games Expo 2026 and talk to Laurence Phillips about his new game, Il Fantasma del Giallo.
At the end of May 2026, we went to UK Games Expo and enjoyed the delights of gaming, shopping and chatting. In this episode we give you a blow by blow account of the event, if you want it or not.
We want to give a big thanks to Orlanth Rex for organising the Shadow Con. Dirk also appeared on a recent panel talking about ‘difficult’ settings. You can find it here.
In this episode, we return to the world of RPG zines and speak to John Power of Wyrd Science magazine.
John Power at virtual GROGMEET
Thistime on The GROGNARD Files, we’re joined by Wyrd Science editor John Power to talk about his vision for modern RPG magazines, the return of tabletop print culture, and why zines still matter in the age of PDFs and podcasts.
Dirk and Blythy then travel back to 1983 to create their own fantasy RPG fanzine packed with the kind of content they would have loved as teenage gamers.
Wyrd Science is an award-winning tabletop gaming magazine covering RPGs, wargames, board games and gaming culture, available in print and PDF direct from the official store and itch.io.
In the latest episode of the podcast, we look at the use of chaos in RPGs.
In this episode, we are in Manchester Central Library talking to GROGSQUAD member Tomas Rawlings. He has a long history of working in video games, but he also has many interesting thoughts on role-playing games and he’s currently writing a book about the evolution of Warhammer 40k.
In our discussions we talk about how developments within Games Workshop shaped the nature of chaos and its popularity as an aesthetic.
In this episode, Kalum from the Rolistes Podcast is in the zoom of role-playing rambling to talk about French speaking RPGs. He has spoken about Nephilim elsewhere and he tells us more in this episode.
He’s also Kickstarting his game The Magic of Inventorying which will be familiar to attendees of virtual GROGMEET.
Blythy and Dirk review their year in role-playing and give out GROGGIE awards.
Rick Meints, President of Chaosium, joins us in the room of role-playing rambling to find five items from the history of the company.
Chaosium is celebrating 50 years since the company was founded by Greg Stafford. Their games have always been at the core of what we play, so it was great to have more time with returning guest, Rick Meints.
Rick is the president of Chaosium, perhaps more importantly, he is the Head of the Department of Nostalgia, the custodian to the extensive, if chaotic, archive of the company. He started as a collector, and ended up heading the company.
We set him the challenge of finding five items from the archive that represent the development of the company over fifty years. What products are the milestones of progress in the history of Chaosium?
There are some unexpected items in there. Let us know what you think.
The interview was recorded in front of an audience as part of GROGMEETish in November. In the room of role-playing rambling, I’m joined by resident rules-lawyer Judge Blythy to review GROGMEETish. We also talk about NPCs or Games Master Characters and how to handle a ‘cast of 1000s’.
The advert is for Eldritch Stories from Mason and Fricker.
Why not support us on Patreon? Offers are now available apparently.