In the latest episode of the podcast, we look at the use of chaos in RPGs.
In this episode, we are in Manchester Central Library talking to GROGSQUAD member Tomas Rawlings. He has a long history of working in video games, but he also has many interesting thoughts on role-playing games and he’s currently writing a book about the evolution of Warhammer 40k.
In our discussions we talk about how developments within Games Workshop shaped the nature of chaos and its popularity as an aesthetic.
The final part of the epic Monster episode features Free League’s Tomas Harenstam.
Welcome to the third and final part of our Monsters in Role Playing Games (RPGs) episode. This time we are joined in the Room of Role Playing rambling by Tomas Harenstam from Free League. He talks about his formative years in Swedish role playing and how to create a great Bestiary.
Dirk and Blythy answer listener Monster questions before having a chat about When we were Wizards.
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The Armchair Adventurers have had another incredible year of gaming. Dirk and Blythy roll out the red carpet to the GROGGIE awards. At the Book Club, Bud talks about Viral: A Modern Call of Cthulhu Scenario.
It has been another incredible year for The Armchair Adventurers. We review the experiences that we have had with games old and new and reflect upon the year in general. There may be some irrelevant Beatles chat too.
INTRO – A new review and a breakdown of what to expect in the latest issue (including a ‘less’ v ‘fewer’ subtext).
GROGGIES Part 1. (4.10) Find out more about Red Markets in our appearance on Orlanth Rexes Gaming Vexes.
This is the second part of our exploration of Scarred for Life, the fantastic series of books about growing up in the dark decades of the seventies and eighties. Gen X-rated popular culture shaped our imaginations and informed our gaming.
57:30 Library Use. Judge Blythy joins me in the Room of Role-Playing rambling to look at Unexplained magazine. I make a mistake – it didn’t last for 115 issues, it was 157!
1:33:0 Advert. Frankenstein’s RPG podcast – I appeared on a recent episode about Magic/ PSIonics and Investigation in SF role-playing games.
1:34:0 I’ll Get mi Coat. Closing time chatter about Agon, Delta Green and a brief mention of the UNIT campaign.
Here we go! After a two year break, Dirk and Blythy are back in Birmingham talking about RuneQuest, DCC, Traveller, Conan, Old School Essentials and into the Odd. It’s good to be back.
One of the foundational films that shaped the games that we played is Excalibur (1981). In this episode we look back on the film and consider how it can continue to inspire our gaming.
Dave Paterson hosts Frankenstein’s RPG with Dirk, Blythy, Paul and Ian
Welcome to another extra all about this year’s GROGMEET. This time it includes a live recording made at Fan Boy Three.
Frankenstein’s RPG podcast has been pulling together the best bits of role-playing games this year to produce an epic monster of a game. We got together to decide which would be the best supplement to support the game.
Another low roller, this time the d100 was rattled by Bud from Bud’s RPG Review, the ‘First, Last and Everything’ contributor for the latest episode of the GROGPOD. In the episode we celebrate 5 years of producing the pod which all began with Runequest. In the first episode, @dailydwarf declares Lair of the White Wyrm to be the best Runequest scenario: it’s a classic zoo-dungeon showing off the Gloranthean bestiary to the full.
It may feel a bit slight compare to some of the other issues we have looked at, but it’s a significant issue not least because Ian Livingstone, fresh from a trip to Origins, includes an interview with Gary Gygax. In the editorial, Livingstone wonders if Brits will ever have the stomach for a three day convention.
Last weekend, it was the virtual version of UK Games Expo, which included streamed-seminars where former member of the editorial team of White Dwarf Marc Gascoigne gave a shout out to The GROGNARD files. Much has changed over the past 40 years, not only can the Brits stomach three day cons, we can enjoy them from the comfort of our own homes.
If you’d like to play Lair of the White Worm, then come and join me and others at Glorantha Games where I will be running it using 13th Age Glorantha.
Let us know what you think of this issue by responding in the comments below.