The early episodes are steadily being remastered with an extra segment reflecting on the episode eight years on.
Stop me if you’ve heard this one before. This is a remastered version of episode 2 (part 1) with some additional edits and the levels balanced and an extra segment reflecting on the episode eight years later.
Open Box – reliving the memories of playing the game for the first time and the faltering start.
Judge Blythy Rules! – The Armchair Adventurers’ Resident Rules Lawyer discusses the finer points of the rules and style of play. We also speculate on what horrors have faced British Prime Ministers.
White Dwarf – @dailydwarf talks about his early experiences of playing Call of Cthulhu and selects his favourite item from the pages from the halcyon days of the UK’s best gaming magazine.
An invitation to listeners to contribute their stories of playing Call of Cthulhu in the early days.
Look out for a Micro Grog Pod coming soon featuring a list of our favourite CoC supplements and a current online pricing guide.
Fabio Vollono shares the first game he played, the last game he played and the game that means everything to him. He mostly talks about his amazing memories of hanging around Dalling Road back in the day. You can find his fantastic miniatures at his etsy shop.
Daily Dwarf has provided another great essay (that I read) about White Dwarf and solo gaming.
Blythy and Dirk watch and discuss South of Watford, a documentary about Fantasy Games from 1984.
This is the 80th GROGPOD and there is a sense of celebration in the air. We are delighted to have Marcus L Rowland as our guest. He was a stalwart of Whit Dwarf during its hey day. Cthulhu Now! Green Horizon, To Live and Die in Mega City One and the Fear of Flying, his contribution to our gaming imagination back in the day is inestimable.
@DailyDwarf provides a retrospective of his work in White Dwarf.
The first ever Patreon of The GROGNARD Files was Sam Vail and he reveals the first game he played, the last game he played and the game that means everything to him in a lifetime of gaming.
Blythy joins me in the Room of Role Playing Rambling to answer listener questions in the Thunder Phase!
This episode is dedicated to Basic Dungeons and Dragons.
Our guest is Lew Pulsipher who was a regular contributor to the Golden Era of White Dwarf. He talks about his formative years in role-playing. He is still contributing to EN World and has a Video channel all about Games Design.
Blythy and I talk about finding players and how he fell in love with the game back in the day and his joy in rediscovering it now.
This is the last White Dwarf Book Club for 2020, it will go into hibernation until next Summer.
The selection of issue 90 was made by Daily Dwarf (by rolling at random on a d100), it’s got a striking portrait of the character himself. This was another one of those issues that was an ‘on-boarding’ relaunch as the printing method changed. It had a perfect spine, more pages and even more adverts, to mark the 10th Anniversary of the magazines.
The Games Workshop publishing studio was working at full pelt at this point following the management takeover by Citadel. As well as UK prints of US Roleplaying classics such as Stormbringer, Call of Cthulhu, and Paranoia, they were extending the range of board games. In this issue they are promoting the Rogue Trooper game, based on the 2000ad strip.
It’s a perfect end to the second season of the Book Club.
Wait for one woman in a bikini flying on a strange thing and another one comes along shortly afterwards. It seems women in bikinis riding on strange things was deriguour in the 80s. This time the magic d100 was rolled by Wayne Peters, a very active member of the Book Club.
At this point, it was clear that the magazine was repositioning the adventures as the core of its content. Following the popularity of the RuneQuest special (number 85), the editor Mike Brunton had almost removed the regular departments and replaced them with more substantial pieces covering fewer games. Dungeons and Dragons was being purged in favour of games on the Games Workshop roll-call.
Derek the Troll by Lew Stringer had found a new home in White Dwarf, a refugee from Warlock, the Fighting Fantasy magazine. He’s even muscled in on the White Dwarf icon. Shocking.