Cults of Cthulhu (with Mike Mason) Ep 66

Live from GROGMEET 23, join us as we roll back the years with Mike Mason. We look at the key moments in the history of Call of Cthulhu: its origins and its early campaigns.

In Library Use, Blythy and Dirk look at Cults of Cthulhu and Different Worlds and consider the world populated by people who are ‘tuned in’ to Cthulhu.

Mike Mason and Paul Fricker have a new podcast project

You can support the GROGNARD files at Patreon.

Glorantha (with Jeff Richard)

A homecoming. The GROGNARD files returns to Glorantha, the setting where our RPG life began.

4mins – Jeff Richard joins us at the Book Club to talk about The King of Sartar, Greg Stafford’s epic book of The Dragon Pass. The discussion also includes The Cults of RuneQuest.

26 mins – Judge Blythy and Dirk are in the Library looking at Different Worlds issue 1 and Wyrms Footnotes 5.

44 mins – Closing time chat about Liminal and adapting old White Dwarf scenarios.

Want to see some Glorantha action with vim and vigour? Check out Unconventional GMs, don’t forget your cow.

Join the GROGSQUAD tribe at Patreon.

Full Fathom Five (with Paul Fricker) Book Club – Extra

“Moby Dick as a Slasher pic” Paul Fricker talks to The Great Library of RPGs Book Club about Full Fathom Five for Call of Cthulhu.

Art by John Sumrow

INTRO: Welcome to another Book Club Extra. We take break from the usual format to give you a little something extra. The Great Library of RPGs Book Club meets on the first Sunday of the month between 9:30 – 11:00. You can join at the Bookclub app if you are interested and follow developments on the discord server (contact me for an invite).

Full Fathom Five (2.30) – Paul Fricker talks to us about his scenario Full Fathom Five which is available at the Miskatonic Depository. He has recently contributed to the Story Telling Collective, giving guidance on writing Call of Cthulhu adventures. We look at some of the influences on Full Fathom Five including Moby Dick, the story of The Essex, and Master and Commander. Paul is one of the hosts of The Good Friends of Jackson Ellias (I appeared on there, talking about Gangsters and Gozu).

Actual Play (46.16) If you are a Patreon of the GROGNARD files, you can take part in the monthly one-shot club. This is a bit of sample play of Full Fathom Five. The rest will be released on The Patreon feed later in September.

GROGGLEBOX (56:23) Blythy and Dirk talk about The Thing (1982)

Tale of the Manticore advert (1.32)

I’ll Get mi Coat 1.32 – The end of one campaign and the start of another.

King Arthur Pendragon RPG (with David Larkins)

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In this episode, we finally draw the sword from the stone and examine a game that had an enormous impact on gaming in the 80s: King Arthur Pendragon.

David Larkins, the Pendragon line editor for Chaosium, joins us to tell us about the history of the game, how it works and the future developments.

Judge Blythy, our resident rules-lawyer, reviews the mechanics and we discuss how the game works conceptually.

We also have some closing time chatter about hot topics on our table top.

Episode 46 (Part 2) DragonQuest RPG (with Chris Klug)

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Whatever happened to March 2021? We may never know, let’s hope that April restores normal service.

In this episode we continue the discussion with Chris Klug about his career in game design:

James Bond RPG (which we covered in Episode 15), Aidyn’s Chronicles, and his work for Chaosium, such as The Smoking Ruin for RuneQuest Glorantha.

Judge Blythy hands over his gavel for Judge Blythy Rules and we introduce a new segment to discuss Deadlands and other matters.

You can support The GROGNARD files by putting a tip in the beret at Patreon.

Episode 41 – Five Years of The GROGNARD Files (with Jason Durall)

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Blimey, we’ve been doing this bobbins for five years! Good grief! In this episode, we go back to the beginning to look at RuneQuest with Jason Durall, as well as other highlights from his career in role-playing.

Blythy and I face the randomly selected Thunder Phase suggested by Patreons.

First, last and everything is presented by Bud RPG Reviews.

I make a reference to Full Fathom Five, a Call of Cthulhu game that’s currently on Drive Thru Rpg via the Miskatonic Repository.

Here’s to another 5 years!

Episode 40 – Conan RPG (with Jason Durall)

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Know o prince … the GROGNARD files produces another epic (take your time …). We’ve been playing Conan: Adventures in an Age Undreamed of, by Modiphius and having great fun emulating the Hyborian world of Robert E Howard.

Jason Durall is an enthusiastic player as well as designer and he gives a great interview talking of his formative years in the hobby and how he approached the Conan project.

We take a look at the rules that seem to provoke a love-hate relationship in players. Are they really as crunchy as they appear?

Finally, Eddy joins us as we discuss Conan The Barbarian (1982). If you can persevere the pops and crackles of Zoom compression, you’ll hear a significant difference of opinion.

Newsletters, one-shots, an incoming ‘zine, why not join The Patreon?

Episode 32 – Thieves’ World

Only those who seek death, or sell it

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INTRO: It’s the first anniversary of Greg Stafford’s passing and to recognise the event, we are celebrating one of his greatest, collaborative creations: Thieves’ World. There’s a quick potted history featured here, if you want to see the supplement for yourself, I’ve made a short unboxing film.

OPEN BOX: Eddy has managed to track down a copy of the supplement from eBay. We open it up together.

FIRST, LAST and EVERYTHING: From Californian GROGSQUADer Will Johnson.

WHITE DWARF: @DailyDwarf ‘s back for White Dwarf in the City.

GAMESMASTER’S SCREEN: Blythy and Dirk try to make the tables work.

OUTRO: Follow us on Patreon.

Episode 22 (Part 2) RuneQuest RolePlaying in Glorantha (with Michael O’Brien aka MOB)

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INTRO: I’ve got one of those blowers with a feather on the end to celebrate our anniversary and the release of RuneQuest RolePlaying in Glorantha.

MOB RETURNS: MOB talks about all the different ways that you can play in Glorantha: 13th Age, HeroQuest, but especially RuneQuest. Here he talks about how RuneQuest appeals to the gamers from back in the day, through its legacy supplements and how it can appeal to new gamers who have discovered Glorantha through The King of Dragon Pass. He also talks about some of the new releases, such as the Bestiary and 6 Ages as well as some of the fan initiatives such as Encounter Role-Play. He also reveals the plans to create a site for Glorantha fan material using a similar model as The Miskatonic  Repository.

 

JUDGE BLYTHY ROLLS: We discuss ‘how to get started in Glorantha’ with an emphasis on ‘play’s the thing’.

ACTUAL PLAY: Gaz and Baz from The Smart Party podcast with Matt Hart from Steam Forged Games join Dirk in a Diana Jones Award winning segment of Actual Play. If you want to see more then head to their site.

JUDGE BLYTHY ROLLS AGAIN: We discuss character creation using the new rules. I try to appeal to the Judge with my new gizmos from Infinity Engine and Q Workshop.

OUTRO: There’s three months to go to join the Patreon campaign to receive a hard-copy of the GROGZINE 19.

 

Now&Then: MOB’s adventures in Sun County

In Episode 22 of The GROGNARD files our special guest, Michael O’Brien (MOB) the Vice President of Chaosium, discusses his formative experiences as a role-player in Melbourne and how he was motivated to revive Glorantha by producing new material for the game that could inspire new players in the nineties.

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The supplements produced MOB, under the editorial guidance of Ken Rolston, over this period was known as ‘The RuneQuest Renaissance’. The first volume in the series of supplements was based on MOB’s house campaign set in Sun County: RuneQuest Adventures in the Land of the Sun. He describes it as ‘Spartans in the Wild West’ as it focuses on a highly civilised society trying to cope within the wastelands on the edge of Prax. It’s a cracking adventure packed with loads of interesting NPCs and exotic locations.

At the centre of it all is the Sun Dome Temple, a distinctive building which is the seat of religion and government in the Sun County. The book explains the day-to-day life of the Yelmalio (Sun) worshipers, it also describes some of the local features, such as the Retirement Towers that hold Yelmalio priests waiting in solitude for great insight from their god.

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LEAVING OZ

MOB hasn’t lived in Austailia all of his life. After a career in Higher Education, he went to live in the United Arab Emirates for 10 years, he came back in 2014. He had a job in a university there,  as part of the senior leadership, which was, “an interesting, yet demanding and intense job. There was not much opportunity for gaming during this period, because I think my entire life there was like a live action roleplaying game.”

“There were many great things about living in the UAE, I really enjoyed my time there. I did have some gamer friends, Andrew Bean who helps out at the Chaosium booth many times. He lived in the UAE and his wife and my wife would play board games there quite frequently as well down at the British club; she talks about it in her women in table-top gaming interview.”

Bear in mind that this was over a decade later than the publication of Sun County: “One of the most bizarre aspects of living in the UAE; if I looked out of my window, across to the break-water there was a building, a theatre, that was the exact image of the Sun Dome Temple. I found it fascinating.”

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The Sun Dome Temple – as seen from MOB’s apartment building

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A closer view of the theatre

He said, “In many respects the whole place there very much looked like Sun County. It even has watch-towers spread throughout the desert and countryside like the retirement towers you see in Sun County.”

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UAE and Oman have watch towers dotted everywhere

“I must have been channelling all of this as the book was written way back in the early nineteen nineties. Back then, I knew nothing about the UAE, my first experience was going into work one day at the University of Melbourne and my boss asked, “how would you like to go to a conference in Abu Dhabi?” I said, “I’d love to do that, where’s Abu Dhabi?” I had to look it up.”

Now, that’s what I call sun-chronicity.

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MOB outside the fort in Al Ain Oasis … very Sun County