Know o prince … the GROGNARD files produces another epic (take your time …). We’ve been playing Conan: Adventures in an Age Undreamed of, by Modiphius and having great fun emulating the Hyborian world of Robert E Howard.
Jason Durall is an enthusiastic player as well as designer and he gives a great interview talking of his formative years in the hobby and how he approached the Conan project.
We take a look at the rules that seem to provoke a love-hate relationship in players. Are they really as crunchy as they appear?
Finally, Eddy joins us as we discuss Conan The Barbarian (1982). If you can persevere the pops and crackles of Zoom compression, you’ll hear a significant difference of opinion.
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5 thoughts on “Episode 40 – Conan RPG (with Jason Durall)”
I don’t understand Blythy’s disdain for initiative rolls. Like any other initiative system it’s to allow the faster, more dexterous and quicker witted to act first. I’ve never found it intrusive. I will say, though that I was pleased when D&D 4th dropped rolling for it every round!
I’m with Eddy on Conan, there’s just something about it. As for initiative i always like to get everyones Dex or I or whatever down in a list and that’s it, repeat in order. There’s enough to deal with in some combat systems as it is: WFRP i’m looking at you.
Better than Conan, Ladyhawke