Welcome to an episode that we have been talking about for a while. The Armchair Adventurers Club have played more Savage Worlds over the past few years than any other game, so why has it taken us so long to get to this episode? There is so much to cover and this first part goes on forever! Thankfully, with new chapter breaks, you can take your time to find a way through it.
Daily Dwarf (4.34) Makes a return, telling the story of how we got into Savage Worlds in the first place and what White Dwarf in its hey day had to say about generic systems. @dailydwarf credits What Would the Smart Party Do? for championing the system.
Open Box (14.18) Eric Lamoureux, host of the Wild Die Savage Worlds podcast, joins us in the Zoom of Roleplaying Rambling to talk about Wise Guys, his excellent gangster game, and other Savage Worlds projects.
Judge Blythy Rules (50.34) When it comes to Games Mastering Savage Worlds, we have had different experiences. Blythy has run campaigns in the published settings, I have done one shots in my own settings. In the noisy Las O Gowrie pub in Manchester we compare some of our favourite aspects of the game.
Talk Top Talk from Third Floor Wars (1.47.0) We recommend this great podcast which really gets under the skin of games design in interviews with people who make games.
I’ll Get mi Coat (1.47.30) Closing time chatter about the games that we are working on at the moment and some of our thoughts. Incudes Things from the Flood and The League of Eternal Guardians.
We also mention Run the Adventure and Roll to Save podcasts. If you are interested in Owl Bear and the Wizard’s Staff convention, you’ll find information about the face-to-face event on the site, while the online convention sign ups are on Warhorn.
The Bookclub membership is managed via Bookclubz, where you’ll find more about our meetings on the first Sunday of every month (except when it isn’t)
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