Fanzine Scrapbook: Demon’s Drawl

As an addendum to Episode 35 and our guest Paul Fricker’s interview, this is a quick overview of Demon’s Drawl, the fanzine that first gave him his lucky break.

First launched in July 1983 Demon’s Drawl was produced for a couple of years before transforming into Telegraph Road. The energy behind the zine was editor Jeremy Nuttall who was based Congleton in Cheshire and it originally emerged from the Chaos Tribe Fantasy RPG Club. Overall, it has the appearance of a collaborative effort with ‘a team’ of contributors who are diligently acknowledged in each issue. The list of participants include some familiar names: David Robinson and GROGSQUAD regular Nick Edwards.

The overall tone of the zine is ‘sensible and committed’ as it lacks some of the fripperies that marked the zine-scene of the time. The resources for its campaign world of Galadra are serious minded, inviting contributions from the readership to create “a consistent, good and believable” world.

At its peak, it had a print run of 400 copies with 80 subscribers, which confirms Nick’s theory that this represented the entire active fandom in the UK at the time and that one in four of them were producing their own ‘zine.

The tone of the ‘Let us talk’ letters-pages debate about ‘Classless Systems” is representative of the general earnest approach: “what happens if I don’t want to play a character who falls within this strict categorisation?”

Most articles were inviting participation by adopting a conversational rather than an authoritative tone. It’s a great example of where the RPG gamers who wanted to push the boundaries of what they were playing could have a space to share ideas.

The editors clearly had an eye for talent too – they must have spotted something in Paul’s contribution: subtle shades of cosmic horror and a precise articulation of the human condition.

* If you want to see more, check out the Patreon only GROGLOCKER at the end of next week.

Dirk the Dice

by Paul Fricker

Author: Dirk

Host of The GROGNARD RPG Files podcast. Talking bobbins about Runequest, Traveller, Call of Cthulhu, T&T, AD&D and others from back in the day and today.

23 thoughts on “Fanzine Scrapbook: Demon’s Drawl”

  1. Now this is a title I definitely remember – it was far and away one of the biggest and most popular fanzines of the time, and I remember feeling chuffed when my own fanzine(s) got reviewed in here, and whenever I appeared in the letter column… I was a very different animal, back then, I think… lol It all seemed to go Pete Tong when it became Telegraph Road and it seemed like Jeremy had ‘discovered’ religion… Regardless, it was a very impressive production, with great readership figures for the time: anything above 200 was generally considered “doing well”… 🙂

    Alex Bardy

    1. Alex, did you live in North London? I remember ‘killing’ a fanzine editor on his home doorstep in a game of Killer. C. 1986

      1. Yeh. Guilty as charged. Although I don’t remember anything about a game of Killer, sorry! I do remember playing a lot of PBM games back then: Vorcon Wars, It’s A Crime!, Tribes of Crane, Crasimoff’s World, etc. I do also recall that Demon’s Drawl’s campaign stuff was actually really good, and even recall nicking one of the locations and setting up a scenario around it. Back then, I started to get much more into Paranoia, CoC (Dagon was awesome), and various Superhero RPGs, before discovering Traveller, 2300AD and Space Master which consumed my RPG interests… Jeez, feeis like a lifetime away, now!

  2. Great to see these. I have a couple of copies of DD picked up in last few years on eBay but not these. By mid-80s I seems to remember the atmosphere in fanzines getting quite negative and snippy (I am sure I was no innocent…) in contrast to those parts of the hobby I interact with now. Social skills learned I guess.

    1. I like your interventions in the great Irving wars of the 1980s:

      “Oh, Mr Bowen you are so superior to those awful Irvings aren’t you? Firstly, age has nothing to do with it; I’ve seen 21 year olds play like morons and 12 year olds who show a lot of intelligence. Secondly, D&D is not Irvingism, and C&S roleplaying and it makes me very angry when somebody acts if they are above all that. Everybody was an Irving once.”

      I may put “Everybody was an Irving Once” on a Tee-shirt.

    2. ‘Negative and snippy’, couldn’t agree more. In fact, the reaction to Jeremy’s declaration of his christianity was a pretty good example of that I think. If I remember rightly, one of regular contributors to Rob Nott’s LSD subsequently contributed an article to Demon’s Drawl attempting to do a ‘Dawkins’ on him. Jeremy seemed to take all the abuse with pretty good grace.

      1. I agree the reaction to his religious views (which were and are not my views but nothing to get excited about) was a typical example. It all got very factional (as I say I was no less so than anyone else I’m sure) in 85 and 86. I don’t know if it would be less so now – the podcasts that I listen to seem so much more supportive of each other.

  3. Not only did I subscribe to Demon’s Drawl, but I was published in it. I had a CoC scenario, ‘The Will’, if I recall rightly, published. I also did a mini article on coins for the campaign world, and got roundly criticised in the next issue for my lack of metallurgical knowledge. Which was true. I think it was Dave Robinson who spun off his own fanzine, after Jeremy turned it into Telegraph Road.

    1. I have these too.. getting to them is the issue.. I think I may have a copy of two out at the moment.. will see

    2. Rick, a bit late in spotting your message, but I do have DD #5,6 and 10 if you still need anything from them.

  4. A blast from the past! I think I started subbing with issue 6. It was the center of the RPG (fanzine) hobby for a couple of years, it’s the only RPG fanzine I remember appearing at a reasonable frequency. The decision to run a set of RPG Hobby Awards did not go down very well in some quarters: unsurprisingly Demon’s Drawl, or articles that appeared in it, swept most of the categories.

    I believe that originally it had a trio of editors: Jeremy, David Robinson (?), and Paul Hunter (?). David split off at some stage to run his own fanzine (was that Tobacco Road?). He also had some tabloid style relavations about the “truth” of how DD was being run. What do I remember… oh, it was printed at school for something like 20 pence a copy (maybe much less) and they were making quite a tidy profit on it (which was supposed to be split between the editors?). When that news came out it was the center of discussion for a period of time, with some people being against DD for making a “profit”. The conversion to Christianty was another stick to hit Jeremy with, as was the attempt to make Telegraph Road a “personal zine” by adding a sentence or two of random comment before the start of any article.

    Who remembers the period when “stacks” of RPG editors decided to branch away from RPG fanzines and run “personal zines”… the one that I enjoyed the most was Nick Edwards Iron Orchid, which was also one of the few to put out a reasonable number of issues.

    Happy memories of long ago days!

  5. Following up from a comment by Kevin Mantle… Yes, Jeremy did run a game of “Killer”by post. That must have been circa 1985/1986. I remember that Jeremy had a house-con (1986?) which saw a few deaths!

  6. First, someone remembers and read (and liked) Iron Orchid. I am amazed. If anyone reads this and has any issues, I’d love to have a photocopy (I think I would…it might well be terrible). And I have just been looking through the few fanzines I own (all bought on eBay in last few years). Including Telegraph Road which was the zine Jeremy did after DD and is quite evangelical. I have just read something I probably haven’t read since 1986. Jeremy references the Games Day 86 fanzine stand: “Jez Keen and Nick Edwards [that’s me], hardly the most suitable of people, will be running the stand, and need to see a copy of your zine to decide if it is good enough to go on, Smacks disgustingly of elitism, snobbery and general not-likeliness to me. I may have words to see if something can be done.” I am intrigued about being “unsuitable”, like being told off by a Jane Austen heroine. But as previously noted, it was bitchy on all sides at that point so I am sure I deserved it. That said – I wish Jeremy’s jihad had been successful, it would have saved me a lot of heartache as many fanzine editors pocketed the takings, got paid twice for what they sold and left me with the bill. I did get a free T-shirt off Ian Marsh.

  7. Hiya Nick,
    I’m pretty sure I remember you being very involved in fanzine-related thingies (incl. some of the ‘hobby feuds’ that went on back then – and although I don’t remember all of the zine titles, I know there were absolutely loads…. IIRC the first fanzine Rik Henderson and I ever did (Dark Elf?) was vaguely based on the Demon’s Drawl model – our first foray into the horrors of fandom! We were very young, were labelled as ‘upstarts’ for most of our years in the hobby, and pretty much both grew up in the world of 80s & 90s fandom (some of us never grew out of it of course! — http://www.tabletopspirit.com), and both went on to edit such far-ranging titles as The Rat’s Almanac (Rik’s postal zine title I think?), Cerebretron, Eh?, Underneath the Mango Tree (aka Mango) and Sierra Heaven…. Oh, my, that feels like it was all a very, very long time ago….

    1. Hi Alex – yes I remember you and your fanzines. And I hadn’t seen tabletop spirit before, I’ll sign up to it. I was indeed all a very long time ago but then again at Dragonmeet last week I saw Marc Gascoigne of Dragonlords behind the Fighting Fantasy stand with Sir Ian. Too shy to get something signed of course!

  8. Just looked at issue 11 of Adventurer magazine (June/July 87) and the Fanzines Forever column is by Alex Bardy and Ben Goodale. Fanzine addresses are given for Cerebretron and Slave, Utter Drivel, Tunnel Talk, Blue Shaboo, Dwarves’ Spawn, Ultimatum, Sonic attack, Pink elephant, Opus quarterly, Intellect devourer, Bubonic plagarist, I don’t wanna go back in the box, COD and Imazine.

    It also has MERP/AD&D scenario by a Nick Edwards.

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