80s Computers and RPGs Ep71 Pt2

Following the interview with Dan Whitehead, we discuss our formative years with computers

We’ve talked about our formative years in RPGs, what about computers? They were as important as a common-ground to become friends.

In this episode Dirk and Blythy talk about their exposure to computers in the 80s.

Also, we discuss Rippers for Savage Worlds and the crisis of confidence when creating a setting.

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Author: Dirk

Host of The GROGNARD RPG Files podcast. Talking bobbins about Runequest, Traveller, Call of Cthulhu, T&T, AD&D and others from back in the day and today.

3 thoughts on “80s Computers and RPGs Ep71 Pt2”

  1. Great listen. We didn’t have ZX Spectrums here in Canada (afaik) but I do fondly remember visiting friends who owned a Commodore 64 or Vic 20. Similar experiences and magical moments. I remember typing in a program (in BASIC?) from a Judges Guild magazine and suffering the letdown when it didn’t work. I wonder if I could try it on an emulator. I still have the magazine, I believe. Thanks again, gentlemen, for the time machine trip to the past.

  2. Never heard of that PC before. I was wondering, if you or anyone you knew used for their favorite RPG? Such as generated stats for NPCs, or subsector for Traveller? I remember seeing adds for such programs in RPG magazines back in the day.

  3. Tenuous White Dwarf link: the Spectrum game “My Name is Uncle Groucho, You Win a Fat Cigar” was produced by Automata, a small 1980s games developer run by Mel Croucher and Christian Penfold.
    If you look at the map on page 20 of issue 88 of White Dwarf, for the Judge Dredd scenario ‘A Night in the Death of Sector 255’, you’ll see Christian Penfold Block, just across the plaza from Mel Croucher Block.
    Clearly there are still fans of Pimania in the 22nd century.

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