In this episode, we are in Manchester Central Library talking to GROGSQUAD member Tomas Rawlings. He has a long history of working in video games, but he also has many interesting thoughts on role-playing games and he’s currently writing a book about the evolution of Warhammer 40k.
In our discussions we talk about how developments within Games Workshop shaped the nature of chaos and its popularity as an aesthetic.
You can read more from Tomas at his substack.
Judge Blythy get’s into the pub to face a chaotic Games Master’s Screen to talk about how chaos manifests in role-playing games.
