Welcome to the zoom of role-playing rambling where we are looking backwards to look forwards. This time we are transporting you back to the heady days of 1984.
We are joined by the fabulous Bob Fischer who shares the highlights from his 1984 diaries.
Judge Blythy, our resident rules lawyer, joins Dirk to determine the RPG Highlights of 1984, but get distracted (see part 2)
All for one and one for all! We are swashbuckling into this episode with a flurry of our blades and a jaunty feather in our hat.
En garde! Yes, this time we are investigating the worlds of 17th Century Europe and asking, “is this the true mode of all fantasy role-playing high-adventure?”
We are joined by Graham Kinniburgh, who tells us about his Oscar night triumph with An Irish Goodbye and what it was like being at The Battle of the Bastards.
He is adding The Three Musketeers to Appendix G.
In the Zoom of Role-Playing rambling we talk about Flashing Blades. You can read more from the author, Mark Pettigrew, in this interview.
We also cover En Garde!, 17th Century Minimalist, Seventh Sea, and Barbarians of Lumuria.
The final part of the epic Monster episode features Free League’s Tomas Harenstam.
Welcome to the third and final part of our Monsters in Role Playing Games (RPGs) episode. This time we are joined in the Room of Role Playing rambling by Tomas Harenstam from Free League. He talks about his formative years in Swedish role playing and how to create a great Bestiary.
Dirk and Blythy answer listener Monster questions before having a chat about When we were Wizards.
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We are still looking at the role of monsters and how we can learn from screen monsters in our TTRPGs
We continue to explore the worlds of monsters in role-playing games (RPGs). In this episode, we are joined by James Holloway, from the Monster Man podcast. He adds a new entry into the ever expanding Appendix G.
Judge Blythy and Dirk talk about the famous monsters of Hollywood and beyond and consider what we can learn from them.
The end music is Concrete by Omari, from Phunk Media
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In this episode we look at the culture of cyberspace and cyberpunk in the world of RPGs
Image by Lee Williams
Following our podcasts about home computing in the 1980s, we turn our attention to the emerging culture of ‘Cyberpunk’ and how it shaped a new imaginative space – especially for gaming.
We look at Neuromancer by William Gibson, with writer Alister Davison who has added the novel to Appendix G, the list of media that has inspired us. Do you have any suggesions?
Judge Blyhty is in to Roome of Role-Playing Rambling to look at Cyberpunk Red and its influnce.
Special Guest of virtual GROGMEET, Dan Whitehead takes us to the Speccy Nation
At this year’s virtual GROGMEET we were joined by Dan Whitehead, the author of Speccy Nation, who took us on a tour of The ZX Spectrum. The 8-bit computer was a staple of our every day lives in the 1980s.