Michael Moorcock Ep. 64

Behold the man! Michael Moorcock joins us in the room of role-playing rambling to talk about memoir, the multiverse, movies and much more.

I recommend Sanctom Secorum and Appendix N Bookclub interviews too.

I have appeared on Breakfast in the Ruins talking about Letters from Hollywood.

I recommend Moorcock’s latest trilogy The Sanctuary of the White Friars.

Please support us on Patreon.

Episode 39 – Hawkmoon RPG (with Lawrence Whitaker)

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Loz Whitaker from The Design Mechanism returns to face The GamesMaster’s screen. He talks about The Eternal Champion, Strontium Dog and Mythras.

We have been enjoying a Hawkmoon series of adventures using Mythras using elements of Chaosium’s Hawkmoon and the Mongoose version.

Doc ‘Con’ Cowie shares his First, Last and Everything.

In a new section, we look at vintage magazines Different Worlds and Adventurer.

Support the podcast at Patreon.

EXTRA – Stormbringer Actual Play (with Red Moon Role-playing)

Stormbringer Actual Play

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I was kindly invited to Games Master a game of Stormbringer by the wonderfully macabre actual play podcast Red Moon Roleplaying.

These is a teaser for an upcoming special guest, listen to the show to find out more …

Adventure: The Fang and the Fountain from Perils of the Young Kingdoms
Music by: Ager SonusCryo Chamber

Episode 10 (Part 2) More RuneQuest RPG (with Rick Meints)

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INTRO Blimey Charlie! This is the twentieth podcast!

1:53 GAMESMASTER’S SCREEN Rick Meints, President of Chaosium, joins us once again. This time we roll on a special ‘plunder’ table to search his fabled collection as he recounts past adventures from back in the day.

42:08 OPEN BOX Borderlands is Chaosium’s classic campaign from 1982 – we’ve played it twice, once in ’83 and again in ’13 – find out why this is very much our ‘foundational document’.

1.25 POSTBAG We’ve revamped the Patreon campaign – join now and get access to the ‘zine PDF  – also, you can join the Valhalla agents at Convergence

Moorcock, Moorcock, Michael Moorcock you fervently moan

More about IMAGINE No 22 Jan 1985

“Literature holds much for the adventure gamer: a glimpse of worlds to which we are denied access by the complexity of modern life, ideas for character and adventure to supplement our own. Fantasy fiction is never far removed from the ‘real world’, and yet more than any other genre it refuses to be bogged down in ‘life as it is’ with all the defeat and compromise that that entails. As a way of exploring alternative modes of existence and remedies the world’s ills, it is unsurpassed. Enjoy …”

Kim Daniel, Editor

Some of the discussion about Imagine magazine, in the latest the GROGNARD RPG files podcast, ended up on the cutting room floor. I thought it would be worth looking at it in a bit more depth here, as it provides a useful connective bridge between The Stormbringer episode with the AD&D ones that are on the way. Imagine was published monthly by TSR UK between 1983 and 1985 ‘for the players of Dungeons and Dragons game’. I’ve written about how Imagine reached out to active gamers through it’s coverage of fanzines. It also had a policy of covering at wider genre features through it’s reviews of film, television and books. Occasionally it would dedicate the magazine to a particular author and through the magazine I discovered Bryan Talbot’s Luther Arkwright and science fiction author Bob Shaw, amongst others.

TINY WORLD OF INSECTS

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The Moorcock edition had a striking cover by Rodney Matthews, with the organic, angular shapes that makes his art so distinctive. It is a cropped version of a wider canvas titled EARL AUBEC OF MALADOR, depicting the incarnation of the Eternal Champion under pressure from insect-like creatures. Look closely and you’ll spot his cat companion, who detects danger with a preternatural instinct. Aubec is the subject of the scenario authored by Michael Brunton and Moorcock himself, who provided the story-treatment for the scenario.

The adventure is designed for one player who adopts the role of Aubec, with the option of another player taking the role of the ‘Companion to Champions’ Jhary A Conel, who appears in a number of Eternal Campion stories.

In the scenario, the players are seeking the Horn of Fate, which will ultimately be blown at the End of Time by Elric. Aubec is a champion that exists in an earlier period of the Young Kingdoms, when Melniboné is still a powerful force. He is seeking revenge after his lands are seized by his wife’s half-brother.

The Lords of Law wish to seek and find the Iron Galleon to recover the Horn of Plenty so it can be held in safe-keeping until the time is right.

Altogether, it’s a good one shot adventure notable for transforming AD&D alignment to deal with Chaos and Law as defined by Moorcock’s multiverse. Also, it adopts ‘Luck Points’ – a ‘spend’ mechanic that is familiar now, but innovative at the time – allowing players (and NPCs) to influence the results. The Luck Points can create results such as ‘ a death blow’ or ‘Hit Point recovery’.

SOME ENCHANTED FEELING

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There’s also a short story (The Last Enchantment) which features Elric making a portentous encounter in with the Lords of Chaos. It’s slim pickings, but it does serve as a useful introduction to the cosmology:

‘Only the Greatest Power, of which we know little more than humans, can create fresh conceptions. The Greatest Power holds both Law and Chaos in perpetual balance, making us war only that the scale will not be tilted too far to one side.’

The Moorcock interview is interesting in the context of his literary career. This was prior to the publication of Mother London (1988) and it’s possible to see him becoming increasingly weary of his ‘fantasy Romances’. There is a sense where he is seeing the genre as moribund and ‘increasingly debased’ in the face of increasing infantilisation (cf Wizardry and Wild Romance). He wants to be taken seriously.

MORE COCKBURN

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A rare acknowledgement of the gaming hobby by Moorcock

Thanks to Patreon backer and active supporter of the Podcast, Sam Vail, I’ve been introduced to Paul Cockburn, who was on the Imagine editorial team. He said of the Moorcock issue:

I met Michael as we planned that issue. It was a big thrill. Unlike the majority of my gaming peers, Tolkien never was my thing. But I love imaginative fiction, and that’s obvious from my stewardship of Imagine magazine, plus what was going on in the background before I left Games Workshop. So, getting to hang out with Michael, talk about fiction and where it might influence games, that was a big thrill. My time on Imagine and at GW gave me license to have some great conversations with the big authors of the 80s, and that was truly amazing for me. So yes, I wanted Imagine to show that you could draw on the inspiration provided by great writers and great writing, and game in those kinds of environments.

There’ll be more from Paul and more about Imagine in a future podcast. He will also feature in the forthcoming 2016 theGROGNARDfiles Annual. Join the Patreon campaign to support the podcast and to ensure you get a copy!

Episode 5 (Part 2) Stormbringer RPG Micro-Grog Pod

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INTRODUCTION 

This is the supplement to the first part … a companion which is all about STORMBRINGER supplements.

We have had some encouraging iTunes reviews … if you haven’t done one, then please do because it will tax all those Apple algorithms.

GAME-MASTERS SCREEN (4:46)

Blythy joins me in the Octagon Tower to look at some of the key supplements for the early editions of STORMBRINGER.

If you want an antidote to our gushing … then please listen to System Mastery for an alternative view.

ED’S BARGAIN SHED (43:07)

Eddy shares his ‘Bargainometer’ to help listeners build up their collection of early STORMBRINGER material.

SHOW AND TELL (56:31)

This is a new ‘occasional’ section where we look at our joint archives to help illustrate a subject. This time we are delving into the boxes labelled ‘Moorcockania’.

Here are a couple of useful links to help you begin your journey into the Multiverse and beyond …

If you want to read Moorcock’s tome that tackles the Inklings – then Wizardry and Wild Romance is still in print.

Colin Greenland’s extended interview in Death is no Obstacle is a bit harder to find.

I’ve created a Spotify playlist entitled Wondrous Stories so you can collaborate in a list of music that you played back in the day for #4rpgmusic

If you have never experienced the joy of Elric before and want to get a ‘flavour’ then the graphic novel The Ruby Throne is highly recommended.

If you want to learn more about The Final Programme, then head over to Hypnogoria where host Mr Jim Moon will guide you … “I have it on good authority that the world is going to end. I’m going home to watch it on television.”

POSTBAG (1:23)

Listener contributions and special thanks to our Patreon members.

If you want to listen to Rolistes Podcast with great Dragonmeet content … then tell Kalum I sent you …

Next time … get calculating your THACO because we are talking ADVANCED Dungeons and Dragons.

Episode 5 (Part 1) Stormbringer RPG

 

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The cover on the copy we read in the library

“I think of myself as a bad writer with big ideas, but I’d rather be that than a big writer with bad ideas.”  – Michael  Moorcock

 

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The subject of this episode is STORMBRINGER – Fantasy Role Playing in the world of Elric.

We have also opened a Patreon campaign to support the development of the podcast, and to help towards the production of The GROGNARD files fanzine.

If you would like to tip a few coins in the beret, then please go to this site:

The GROGNARD files patreon

SECTION 1: POTTED HISTORY (6:03)

Some background to the Elric stories.

The story of STORMBRINGER’s origins with new material from Ken St Andre – look out for a transcript of the conversation we had with him on theGROGNARDfiles.com, coming soon.

SECTION 2: OPEN BOX (16:59)

Blythy joins me in a faithful reconstruction of his teenage bedroom to discuss the early games we played of STORMBRINGER.

SECTION 3: THE WHITE DWARF (35:41)

A magnificent contribution by @dailydwarf about the dog-days of White Dwarf’s hey day and the brilliant The Madcap Laughs adventure for STORMBRINGER that appeared in the august journal.

SECTION 4: JUDGE BLYTHY RULES! (51:36)

The resident Agent of Law, Judge Blythy takes on the chaotic ‘Guantlet of Hand-Waving’ during an analysis of the rules

SECTION 5: THERE ISN’T ONE (01:23:00)

What to look forward to in Part 2 (supplements, a ‘show and tell’ of Moorcock miscellany’ and listener post bag).

Please write to us by commenting on the site or sticking a review on iTunes.