The GROGNARD Files

Table-top RPGs from back in the day and today.

More about IMAGINE No 22 Jan 1985 “Literature holds much for the adventure gamer: a glimpse of worlds to which we are denied access by the complexity of modern life, ideas for character and adventure to supplement our own. Fantasy fiction is never far removed from the ‘real world’, and yet more than any other …

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RUNEQUEST 2nd Edition created something of a paradox when it came to magic. Unlike other systems, characters didn’t need to be part of a particular class to cast spells; magic was available to all. The advantages of this are obvious, there’s no need to depend on a cleric character to heal the adventuring party, because …

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Now that we have had a couple of sessions playing with the new Runequest 6 (RQ6) rules, its possible to make some reflections on first impressions. We are dyed-in-the-wool evangelists for┬áBasic Role Playing (BRP) from Choasium in its various incarnations – specifically Call of Cthulhu, Stormbringer and second edition Runequest. For our group, it suits …

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