Tim Harford, economist, columnist, broadcaster, best-selling author, podcaster and role-player was the very special guest at virtual GROGMEET 2021.
There were a vast array of games available over the weekend, including a fiendish quiz set by Pookie from
Reviews from R’lyeh – thank you to everyone who took part to make it a great event.
It was a joy and a privilege to join Tim in the Zoom of Role-Playing Rambling to discuss his formative years in the hobby, his current game and all about the setting that means everything to him.
Tim’s podcast, Cautionary Tales, over at his website and through all your usual pod boxes.
MERP Part 2 with Liz Danforth
Welcome to the second part of the MERP episode. I recommend Menion
(AKA Rob’s) podcast ; we speak to Liz Danforth – why not support her on Patreon? Thanks to Per Broden for his excellent First, Last and Everything, the an ad for our good friends at The Good Friends …. and we roll some crits on our new Patreons.
Popular demand has insisted that we look at MERP from Iron Crown (1984). In this first part we come to terms with Tolkien and our relationship to Middle Earth.
Liz Danforth, Daily Dwarf , Graham Kinniburgh, and Steve Ray for their help in putting this Episode together.
Support us on
More Tunnels & Trolls (with Ken St Andre)
INTRO: A new review of
The GROGNARD files
INTERVIEW: A list of interesting things referred to by Ken:
His mini, Trollhala Press, Fours, and Big Jack Brass
ACTUAL PLAY: Hook up with
The Smart Party to hear more
FIRST, LAST, EVERYTHING: This time :
GROGGLEBOX: At The Earth’s Core
Outro: Thanks for
Monsters! Monsters! RPG with Ken St Andre
INTRO: 00:00:16 – This is the first part of a two part episode looking at the games and worlds created by Ken St Andre. He’s one of the founders of the hobby and tremendously influential on the development of RPGS.
OPEN BOX: 00:04:40 – Live from his Troll Cave in Arizona, The Trollgodfather tells the story of his origins and influences. Find Ken St Andre works at
WHITE DWARF: 00:40:40
@dailydwarf is back! He’s looking at how White Dwarf provided advice on how to get the best out of your monsters!
FIRST, LAST, EVERYTHING: 00:55:10 A brand new feature for the GROGPOD – a member of the GROGSQUAD selects three of their favourite games – the first they played, the last game that got them excited and the game that means everything to them.
James Holloway from the Monster Man podcast is up first.
GAMESMASTERS’ SCREEN 01:03:40 Blythy and Dirk in the room of roleplaying rambling playing monsters.
OUTRO: Check out
Save for Half and their episode about Monsters! Monsters! The most recent edition of What would the Smart Party do? podcast covers 70s games. If you’d like to hear a Monsters! Monsters! actual play, go to Whartson Hall.
GROGZINE is coming as a gift for Patreons.
By a strange quirk of fate, Mercenaries, Spies and Private Eyes has suddenly become available as a
PDF from Drive Thru RPG.
We’ve had another five star review on iTunes, this time it’s from Baz, of
The Smart Party podcast.
OPEN BOX 05:30
Dirk returns to
Whartson Hall to visit Big Jack Brass, our Flying Buffalo correspondent. He talks about his twitter hash tag #overlookedrpgs and provides a potted history of MSPE.
STARBURST MEMORIES 30:00
Top Secret episode, we’ve had some correspondence from DM Mike from the new old-school podcast Save for Half.
Dirk talks about Tinker, Tailor, Soldier, Spy and Blythy introduces Spooks.
BIG JACK BRASS, RULES! 01:00:00
Wearing the wig this episode is the locum Judge Big Jack Brass, looking at the ins and outs of the MSPE rules.
Jon will be appearing on
Desert Island Dungeons very soon
The GROGNARD Files 2017 annual fanzine and
The Collected Daily Dwarf are now available on Drive Thru RPG.
Dirk gives news of the next ‘zine and thanks new
Patreons. Why not join.
We return to ‘blast away the fiends of boredom’ with another T&T episode. This time we are joined by
Big Jack Brass, Jon Hancock.
0.15 Introduction. We had feedback from non-other than Ken St Andre himself…
4.05 Open Box. Jon talks about his early life in role playing and why he was drawn to T&T.
24.04 Actual Play. Jon is the GM for Monsters! Monsters!, where the ill-kin are the heroes.
You’ll find more from the Whartson Hall gaming group at UK
34.01 Gamesmasters Screen. Why is T&T so good? Jon counts the ways.
1.17 Actual Play. Blythy joins Dirk for a solo game and a reluctant example of actual play.
1.31 Postbag. Feedback and thank you to new
Yes, it’s time for Solos and … satisfaction? It’s time for Tunnels and Trolls.
Caroline is in big hair and specs, because we’ve had another iTunes in America!
Potted History (4.00):
A quick run through of the origin story of T&T.
Open Box (8.23):
Brought to you from a replica of Dirk’s teenage bedroom, as we bring memories of the early games, until the dog signals that it’s time to leave.
The White Dwarf (30.22)
@dailydwarf has light pickings from the early days of White Dwarf, but there are some great St Andre pieces.
Judge Blythy Rules! (44.36)
We take time to delight in elegant simplicity.
Ed’s Bargain Shed (1.15)
The first games that Ed played were with T&T. Sister Barbara could prevent the discovery of Trolls and Girls at school.
There isn’t final section (1.22)
Update on the Patreon campaign.
Send in your Traveller questions and comments.
Details of the next part of the episode which will feature
Big Jack Brass, Jon Hancock, in interview.